Category: ASBL
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The Man Came Around: A Tough Game About Hard Choices
Get ready for a big adventure with The Man Came Around, a new game made by Pipette Inc, member of […]
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CanalZ: Brussels levels up, with their video game industry
CanalZ recently spotlighted Games.Brussels SPACE, Belgium’s first coworking space dedicated to video game development. Beyond being a workspace, it’s an […]
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Le Soir: Games.brussels wants to make Brussels a hub for video games.
On August 3rd, the magazine “Le Soir” featured our coworking space as a beacon of innovation and collaboration unique in […]
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Gamescom 2023: Will Brussels Game Developers trade Beers and Fries for Currywurst?
Game controllers down, excitement levels up! A group of talented game developers from Brussels are getting ready to attend Gamescom […]
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Study: Video Games are a powerful Catalyst for Girls in Science, Technology, Engineering, and Mathematics
The world of video games is no longer just a form of entertainment. It’s becoming a powerful tool to inspire […]
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Reflecting on a Successful Visit to Develop:Brighton 2023
What an incredible trip! We’re back from Develop:Brighton 2023 and couldn’t be happier with our amazing Brussels-based game developers who […]
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Boosting the Brussels Game Dev Scene: Minister Dalle and VAF support to games.brussels
games.brussels is thrilled to announce that the Flemish Minister of Media, Benjamin Dalle, and the VAF “(Flemish Audiovisual Fund) have […]
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BelgianGames Annual Survey 2023 – Your Participation Matters
It’s that time of the year again, where we aim to capture the heartbeat of our thriving Belgian game development […]
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BX1 Radio: Guillaume Bouckaert spoke about the importance of the coworking for the video game industry and for the region
Guillaume Bouckaert, the founder of Games.Brussels, spoke to a local radio station about the importance of the coworking for the […]
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BX1: Brussels opens new hub dedicated to video game creator
BX1, a local TV channel in Brussels, recently paid a visit to our coworking space, where they had the opportunity […]