Category: News
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Lunch&Learn : Make your own Game Dev Hub
Forget the old GDD – Make your own Game Dev Hub: Tasks, Docs, and Team Flow A presentation by Morgane Deweerdt and Olivier Tohane Nunez about their uses of Obsidian to manage tasks in an evolving project at BottomUpGames. At BottomUpGames, Obsidian serves as a central hub for project management, documentation, and communication. This setup…
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Lunch&Pitch 25, a pitch-peer-review
For the Lunch&Learn of August, as Gamescom is right around the corner, we’re doing a Lunch&Pitch instead. You’ll get the chance to test your pitch in front of a friendly audience of fellow developers.Each participant will have 5 minutes to pitch, followed by 5 minutes of constructive feedback from the room. The goal is to…
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Lunch&Learn: Get Ready for Gamescom 2025!
For the Lunch&Learn of July, we’re welcoming Chris Hanney who will help us get ready for Gamescom! Whether it’s your first time attending or you want to get more out of the experience, this session is for you. We’ll cover all the essentials, from navigating the venue to tips and tricks for approaching publishers more…
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Brotaru #100: Celebrate 100 editions with us
Join us for our montly Meet-up dedicated to game development, creativity, and community. Whether you’re working on your first game or your fiftieth, come hang out, share your latest project, give feedback, or just grab a drink and meet fellow devs. WHEN: 07 April 2025, from 18:00 to 22:00 WHERE: Coin Culture, ULB IxellesCampus Solbosch,…
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Studio Tolima releases Koira on Steam and PlayStation 5
We’re excited to share that our proud member Studio Tolima, a young Brussels-based studio founded in 2022, has just released its debut title Koira, now available on Steam and PS5. Supported by VAF, the Tax Shelter, and published by DON’T NOD, Koira is a hand-drawn poetic adventure game where players embody a forest spirit who…
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Lunch&Learn: The Role of a Video Game Producer
For the Lunch&Learn of April, we’re welcoming Xavier de Coster from Triangle Factory. He will give a general presentation of the role, tasks and responsabilities of a lead producer in a video game studio, as well as how sustain the growth of your studio. WHEN:April 9th, 2025 WHERE:Dansaert CentrumAalststraat 7/111000 Brussel. PROGRAM:12:30 – 30-minute presentation13:00…
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VAF Game Funding Explained: Insights & Best Practices
For the Lunch&Learn of March, we’re welcoming Christophe De bont from VAF.He will give a general presentation of what VAF is and how it can support your project. After a quick overview of the many VAF initiatives, he will focus on Brussels-specific cases, covering changes and improvements towards eligibility and accepted costs, as well as…
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Global Game Jam 2025 @ Games.Brussels SPACE
For the first time this year the Global Game Jam will take place at the games.brussels SPACE! Beginners, amateurs and professionals from the game industry can meet in this 48 hours event. More than making games we’ll be there to think, discuss and help each other in the good atmosphere that makes the Belgian’s game…
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Lunch & Learn: Do’s and Don’ts of Creative Europe MEDIA
Join Us for a Lunch & Learn Session with the Creative Europe Desks Belgium! Discover how to enhance your Creative Europe MEDIA proposals for video games and immersive content at this engaging and informative session. Following last year’s exceptionally high rating standards, this year’s event will center on essential best practices, including key “Do’s and…
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Game:feel – our new event !
Organized by games.brussels, game:feel is a new event celebrating the craft of making video games. It’s targeted to professionals of the industry, while keeping its door open to entrepreneurs, students and game enthusiasts. WHAT: A full day of Masterclass and conferences, wrapping up with BIG Brotaru in the evening. WHERE: Cinéma Palace, in Brussels. Easily…



