Category: News
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Lunch&Learn : Make your own Game Dev Hub
Forget the old GDD – Make your own Game Dev Hub: Tasks, Docs, and Team Flow A presentation by Morgane […]
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Lunch&Pitch 25, a pitch-peer-review
For the Lunch&Learn of August, as Gamescom is right around the corner, we’re doing a Lunch&Pitch instead. You’ll get the […]
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Lunch&Learn: Get Ready for Gamescom 2025!
For the Lunch&Learn of July, we’re welcoming Chris Hanney who will help us get ready for Gamescom! Whether it’s your […]
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Brotaru #100: Celebrate 100 editions with us
Join us for our montly Meet-up dedicated to game development, creativity, and community. Whether you’re working on your first game […]
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Studio Tolima releases Koira on Steam and PlayStation 5
We’re excited to share that our proud member Studio Tolima, a young Brussels-based studio founded in 2022, has just released […]
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Lunch&Learn: The Role of a Video Game Producer
For the Lunch&Learn of April, we’re welcoming Xavier de Coster from Triangle Factory. He will give a general presentation of […]
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VAF Game Funding Explained: Insights & Best Practices
For the Lunch&Learn of March, we’re welcoming Christophe De bont from VAF.He will give a general presentation of what VAF […]
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Global Game Jam 2025 @ Games.Brussels SPACE
For the first time this year the Global Game Jam will take place at the games.brussels SPACE! Beginners, amateurs and […]
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Lunch & Learn: Do’s and Don’ts of Creative Europe MEDIA
Join Us for a Lunch & Learn Session with the Creative Europe Desks Belgium! Discover how to enhance your Creative […]
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Game:feel – our new event !
Organized by games.brussels, game:feel is a new event celebrating the craft of making video games. It’s targeted to professionals of […]



